View all by Mado
Mado
Follow Mado
Follow
Following Mado
Following
Add To Collection
Collection
Comments
Devlog
Ero Hunters
←
Return to Ero Hunters
Devlog
Version 0.0.3: Upgrades
December 19, 2024
by
Mado
24
First a short notice that I'm planning to add a web version of Ero Hunters on this page soon (during the weekend), together with a second Patch for Ero Dungeons (mostly containing translation stuff)...
Continue reading
Alpha Devlog 9: Some Streamlining
December 12, 2024
by
Mado
28
The preview of Ero Hunters, available to subscribers on Patreon / Subscribestar , is doing pretty well and I like to believe that the biggest crashes are fixed by the hotfixes that came out. So let's...
Continue reading
Alpha Roadmap
December 06, 2024
by
Mado
44
As this post goes live, I've just released a preview for Ero Hunters for subscribers on Patreon / Subscribestar . It's hard to describe a preview, it doesn't contain all content (or very much content)...
Continue reading
Alpha Devlog 8: Progress Report
November 29, 2024
by
Mado
23
Timings I'll be releasing a preview of the pre-alpha will be available to subscribers on PATREON / SUBSCRIBESTAR next week (6 December). I don't really know what to call it, but it's similar to the Er...
Continue reading
Alpha Devlog 7: Overworld Mechanics
November 22, 2024
by
Mado
38
Idea As I mentioned before, the idea behind Ero Hunters came from Palworld. I thoroughly enjoyed the loop of "go out to catch pals", "put them to work in your base", "let them make palspheres", "use t...
Continue reading
Alpha Devlog 6: Progress Report
November 14, 2024
by
Mado
29
Being so early in development, progress tends to move in all directions at once. So instead of tackling a theme, I'll just run you through the most important progress of the last two weeks. Upgrades:...
Continue reading
Alpha Devlog 5: Some UI stuff
November 01, 2024
by
Mado
17
A smaller update this time. Between the release of Ero Dungeons and some time getting sapped away by Factorio: Space Age, I only had the time to do some UI work and smaller cleanups. For Ero Dungeons...
Continue reading
Alpha Devlog 4: New Puppets
October 25, 2024
by
Mado
3
Foundations: If I had a nickel for every game I released, I'd have two nickels. Which isn't much, but it's strange that it happened twice. And to make sure it keeps happening, I'm trying to make as mu...
Continue reading
Alpha Devlog 3: Combat Changes
October 18, 2024
by
Mado
2
What Remains Rank-based Combat Four gals in a column is an amazing combat system. It makes positioning impactful and easily allows multiple roles on a team. So that remains. Tokens Tokens are also gre...
Continue reading
Alpha Devlog 2: Curios and Hair
October 11, 2024
by
Mado
3
Here's a short overview of the stuff I've been working on last week. Curios I've already discussed Curios in a previous devlog of Ero Dungeons. I'll repeat it here: In Ero Dungeons, the attempt was to...
Continue reading
Alpha Devlog 1: Mission Statement
October 03, 2024
by
Mado
2
Ero Hunters What's the game about? You have discovered an unknown island. Upon landing, you quickly find that the island is inhabited with monstergirls, some of which are more dangerous than others. W...
Continue reading