Version 0.2.4: Dryads and Culture
Brilliand's Culture Boiler
Enemies were already stored behind the scenes and would reoccur in combat. Long term contributor Brilliand has now expanded on this system. Enemies will now slowly breed and get replaced behind the scenes, leading to a more dynamic world. It's an advanced feature, but slowly introducing conditioned and domesticated monstergirls into the environment is pretty fun.
Dryads
This next monstergirl is the Dryad. They are tall, have a unique hairstyle, and a wood-like skin. Dryads have two unique roles, Vine Mage and Wood Mage. They are also an alternative source of wood. Vine Mages also produce the new "fiber" resource which is used to make the body rope you see in the image below.

Miscellaneous
Ero Dungeons Fanfic: I recently stumbled upon a fanfic about Ero Dungeons and wanted to share it here: https://archiveofourown.org/works/64740133/chapters/166345009
Pastures: The old ranching buildings have been fully removed and replaced by the Pasture. Any monstergirl can be put in there to generate race or role specific resources. Dryads for example produce wood, while Vine Mages produce fiber. A Dryad Vine Mage can produce either.
Mines: Similar to what happened with ranching buildings, mining buildings are getting consolidated under a single Mine building. This Mine can be built on mountains of all types and produces a resource based on this. If a mine is built on multiple resources you can choose the recipe.
Harvesters: Same as Mines and Pastures. Any resource that is gathered by proximity (wood, latex, aphrodisiac) now uses this building.
Lust Gain: Disrupts and lust gain are no longer tied together. Lust now increases each turn depending on gear, focus, and enemy allure. Higher levels of lust replace moves with lust related ones. Disrupts now always succeed in cancelling charges, provided their requirements are met.
Yoke: The Yoke in Ero Dungeons use a bunch of trickery to work. It hid the arms of the player and added new ones which were part of the Yoke. This broke stuff like bracers and other gear that covered the arms. It also lead to some weird animations. Due to the improvements in Ero Hunters none of that is necessary anymore, and it just works.
New Resources: Fiber and Gold. Adding resources is very easy now since they don't require any new building textures or UI changes. Fiber is used for a couple of crotch rope, while golden items generally have higher bonuses but come with a compliance malus.
Breeding Changes: There is now a breeding preview, and the first two genes are taken from the pitcher and the last two come from the receiver. Don't get to used to this system though, since it's probably changing soon.
Changelog:
Major:
- Brilliand's Culture Boiler, see above.
- Dryads and the Vine Mage and Wood Mage roles, see above.
Minor:
- The Pasture has overtaken all other ranching buildings, see above.
- New Mine building for Mining Mineables, see above.
- New Harvester building for Harvesting Harvestables, see above.
- Some enemies will now throw gear at you.
- Expanded the dollmaker and enchantment dolls to cover all races as well as some special cases.
- The dollmaker and enchantment dolls are now also moddable.
- Brilliand improved area handling for Outposts, making them moddable.
- Latex Springs are no longer in the game, they are now just Latex Pools.
- Stone Mountains are no longer in the game, they are now just Marble Mountains.
- New resources, fiber (from Vine Mages) and gold (from Gold Mountains).
- You can no longer build on rocks.
- New gear: Yoke of Luxury, Sword of Luxury, Supportive Yoke, Vine Rope, Floral Rope.
- Buffed Slime's latex equip moves.
- Sped up clicking the worker button in the BuildingInfoWorkersPanel.
- When you hover over a move during move selection in combat, the girl in question will now swap to the weapon for that move.
- Lust gain has changed, see above.
- Breeding textures for the bat.
- Gene breeding changes and a preview, see above.
- Some minor move hovering optimizations.
- Brilliand added a slimegirl miniboss encounter.
- Lay on hands is now an unarmed move.
Bugfixes:
- The BuildingInfoPanel could crash when selecting a crafting recipe without first selecting a worker.
- Locked tooltips no longer get hidden when another tooltip gets hidden.
If you want access to the preview with these changes (and a debug console), support me here:
Get Ero Hunters
Ero Hunters
Catch, Breed, Conquer
Status | In development |
Author | Mado |
Genre | Strategy |
Tags | Adult, bdsm, bondage, City Builder, Erotic, Hentai, Monster Girls, NSFW, Porn, Turn-Based Combat |
More posts
- Public 0.3: More Monstergirls, Islands, Techs...2 days ago
- Version 0.2.9: Tutorial8 days ago
- Version 0.2.8: Tech Tree (again)15 days ago
- Version 0.2.7: More Islands22 days ago
- Version 0.2.6: Alraunes29 days ago
- Version 0.2.5: Upkeep36 days ago
- Version 0.2.3: Holiday Edition49 days ago
- Version 0.2.2: Harpies and Overseers58 days ago
- Public 0.2.0: Intermediate Roadmap64 days ago
Comments
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相比其他很多吃赞助不更新的作者来说,这位已经是劳模了,需要给作者颁发荣誉勋章,劳动红旗勋章
靠怎么都是中文
你也不用每个版本都发一次吧?
每周更新进展并发布版本的好处:
提高免费用户订阅Patron的可能,保持现有Patron订阅者的粘性
订阅用户每周都有新功能玩
及时根据用户反馈调整功能、修复bug
保持社区活力
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每周更新进展的坏处: