Ero Slayers 0.5.2: Bat Swarm, Maid Dispenser


My adventures in Sweden continue. As this post goes live I'm in Uppsala, praying at the Domkyrka that there's no need for hotfixes as I won't have access to my setup until Monday.

New Encounters

Bat Swarm: A caverns elite that turns cards in "mesmerized" preventing you from seeing what they do. They also mix masturbation cards into your deck, so you can accidentally play those.


Maid & Dispenser: There's three maids that are joined by the Pheromone Dispenser from Ero Dungeons in multiple common Lab encounters. Each maid has some cleaning related effects. They also occur as a Labs elite fight.


Vine Rework: The beach vines looked a bit bland, so they've received a makeover.


Gear Coloring

You can now change the colors of your equipment or hide parts of it altogether.


Changelog:

Major:

  • New encounters, see above.
  • Allow making visual modifications to your equipment.

Minor:

  • Enemies can now attack first and the Book of Spanking has a grapple it uses before combat starts.
  • Starting cards on different roles now get a perk that marks them as starter cards for events.
  • Your pile sorting decisions are now stored in your profile.
  • You can now search on the description of cards as well.
  • The player will now comment when you cannot play a card due to priority or cost.
  • You can access the Compendium from the pause menu
  • Cards, Equipment, Enemies, and Spells are now hidden in the Library unless encountered.
  • The Card Visuals Editor is now usable by modders.
  • The Spell Visuals Editor is now usable by modders.
  • The Enemy Move Visuals Editor is now usable by modders.
  • Reduced the Thief Role unlock requirements.
  • Chastity bras now work as chastity items.
  • Priority on "unplayable" cards no longer has any effect.
  • Allow viewing the deck again during card rewards.
  • You no longer see a reward screen when finishing the boss of the last Act.
  • Nerfed the wolves/foxes.
  • Moved the spell slots to the side so they stop obscuring intents.
  • Incubated spiderlings now are Minions.
  • Cost increases are now applied on top of X cost and Free cards.

Bugfixes:

  • Rags+ mentioned "no effect" next to its effect.
  • Harmless loss perk didn't stack.
  • You could dodge grapples, breaking certain combats.
  • The urinal allowed you to add "exhaust" to unplayable cards, powers, or cards that already exhausted
  • The goblin merchant can now only show up when you can unequip your panties
  • Playing Silence! against the Book of Spanking would remove your face.
  • Sneaky Vine grapple idle didn't take yoke into account.
  • Your gear and multiple combat stats didn't get automatically reset after a loss event.
  • The words that float on the screen during the ending events couldn't be translated.
  • Parasite pool will now only occur if you have a power in your deck.
  • Profile unlocks didn't save immediately upon ending a run.
  • Apple Gag and its upgrade were inconsistent.
  • The apple gags will only trigger on winning a combat so you don't waste the heal when losing.
  • The mimic will now only spawn if you can remove any item from the top, bottom, panties, or bra slot.
  • The goblin thief will no longer steal locked/unremovable panties.
  • Health was only visually restored when starting the first combat of an act.

If you want access to the preview with these changes (and a debug console), support me here:

PATREON | SUBSCRIBESTAR

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