Patch 4: Better Signets, Nobles and Bugfixes


It is time for the long awaited Alchemist nerf and Noble buff. This patch fixes a bunch of balancing issues, completely overhauls signet rings, and adds a bunch of extra tools for modders. Additionally, it now has a Compatibility version for older hardware (that doesn't support Vulkan).

The demo also got updated to Patch 4, it was still the original release version before this.

Patch 4 Changelog:

Content:

  • Improved menu responsiveness.
  • Esc now always brings up the settings menu.
  • There's now a Vietnamese translation.
  • That one line has been removed from the Chinese translation.
  • There's an option to remove the inactivity timer for barks.
  • Added save file location to the settings.
  • Used some tilemaps from Ero Hunters to spruce up the overworld and guild maps.
  • Signet ring game rule has been replaced with a "no permanent equipment" game rule.
  • Use get_file in the console to get your save files.
  • Added a remove_token console command.
  • Improved the stability of Simpler Levelling.

Balance:

  • stealth max token count is 2
  • Made very_common items more common, as they were very rare
  • cat collar gives 2 stealth tokens if class is pet, otherwise 2 taunt tokens
  • equine brand per 200 instead of per 1000
  • Rapier of Self Doubt no longer trigger when hit by an ally.
  • Reduced the uncurse requirements for the take damage, take durability damage, and get taunt tokens goals
  • The milkblaster only triggers when hitting an enemy
  • The Black Feather duster only triggers when getting hit by an enemy
  • Alchemist:
    • blanket fire 2-6 -> 1-4
    • extra powder 7-20 -> 5-12
    • musket shot 4-16 -> 2-12 (but can also target rank 1)
    • point-blank shot (alch) 10-14 -> 6-10
    • controlled musket shot 4-16 -> 2-12
    • shotgun blast 8-12 -> 6-8
    • shotgun hail 6-9 -> 3-6
  • Noble:
    • health has been increased to the level of the Bunny
    • moves that hit rank 2 now also hit rank 1
    • Feinte can be used from rank 1 and En Garde can be used from rank 4
    • Balestra and Double can hit all ranks
    • Lunge afflicts Vuln to all targets
    • appel, moulinet, rubber moulinet 3-4 -> 4-5
    • balestra, coupe, double, en garde, esquive, feinte, recuperation, redoublement, retraite 3-4 -> 5-6
    • lunge 6-7 -> 7-8
  • Ranger:
    • aimed shot, piercing shot 4-6 -> 4-7
    • fire arrow, lacerating arrow 3-5 -> 4-6
    • thunder arrow 3-5 -> 4-7

Moddability:

  • Rarities are now moddable.
  • Cutins are now moddable.
  • Level goals are now moddable.
  • Darken unused folders when mod editing.
  • Mod data would sometimes disappear when reopening a mod for editing.
  • Mods can now also be read (but not edited) two layers deep instead of only one layer.
  • The data editor pretended you couldn't add if-clauses to the curio choice effects.
  • Extended the tooltip explain functionality to tokens
  • The ingame mod editor did not unload data folders from previously edited mods when loading a new mod without those data folders
  • has_mod would trigger for mods that had been removed but never deactivated
  • New Condition Scripts:
    • IF:exact_custom_param
    • IF:item_infinite_in_guild
    • IF:has_wear_from_set
    • IF:has_curse_locked_gear
    • IF:adventuring
  • New Passive Scripts:
    • custom_param_hidden
    • custom_param_mul_hidden
    • custom_param_test
    • parasite_profit
  • New Trigger Scripts:
    • WHEN:dungeon_start
    • WHEN:hit_by_ally_move
    • WHEN:hit_by_enemy_move
    • WHEN:move_on_ally
    • WHEN:move_on_enemy
  • New Counter Scripts:
    • FOR:curse_locked_gear

Bugfixes:

  • Save piercing was broken.
  • Condition move_type "all" didn't work.
  • The smell flower move would stun the Large Alraune instead of the smeller.
  • Character visuals (colors, length) didn't update when changing tokens.
  • GuildHall still showed the old "starting level" instead of the current upgrade points granted by ponygirls.
  • Equipment that disables slots now removes other removable equipment in those slots.
  • Disable slots would parse incorrectly in tooltips.
  • On turn end effects no longer trigger when delaying your turn due to daze.
  • Permanent items with non permanent evolutions would get uncursed if left in the inventory.
  • You can no longer get infinite morale in dungeons by drinking large amounts of milk before timewarping,
  • Removing a morale boosting item would cause the morale tooltip to say you have horrible morale and more morale than max morale.
  • If a girl got grappled at the same time as she got kidnapped, the game would misbehave.
  • Speed tokens wouldn't expire.
  • The vending machine in the swamp could hand out permanent equipment.
  • Team size didn't take grappled pops into account.
  • Bad Luck Charm was broken in some ways.
  • Some classes couldn't get three goals with simple leveling due to class goal restrictions.
  • Fixed equipment encyclopedia entry.
  • Fixed a visual error in the Bunny enemy.
  • If two girls wore Crown of the Loyal Bunny, they could spank themselves.
  • Morale actions didn't update moves (e.g. adding dodge didn't make cheer on available).
  • Adding tokens above the token limit could sometimes cause them to stop working.
  • Petrified characters could sometimes start moving again.
  • Sensitivities didn't get their owner set, causing some (modded) scripts on them to not work properly.
  • Suppress would always stun if it scored a daze.
  • Swamp didn't follow the same corruption curve as the other regions.
  • Fixed a minimap error in the Errant Signal dungeon.
  • Mimic Ornate Chests in the Ruins would pretend to be Lab Mimics.

Patch 4 can be downloaded Here on Itch or on JAST if you've already bought the game. If not, buy it, or support me on:

PATREON | SUBSCRIBESTAR

Files

Ero Dungeons Linux Patch4 Demo 431 MB
Feb 12, 2026
Ero Dungeons Mac Patch4 Demo 242 MB
Feb 12, 2026
Ero Dungeons Android Patch4 Demo 255 MB
Feb 12, 2026
Ero Dungeons Windows Patch4 Demo 430 MB
Feb 12, 2026
Ero Dungeons Linux Patch4 431 MB
Feb 12, 2026
Ero Dungeons Mac Patch4 242 MB
Feb 12, 2026
Ero Dungeons Android Patch4 255 MB
Feb 12, 2026
Ero Dungeons Windows Patch4 430 MB
Feb 12, 2026
Ero Dungeons Linux Patch4 Premium 431 MB
Feb 12, 2026
Ero Dungeons Mac Patch4 Premium 242 MB
Feb 12, 2026
Ero Dungeons Android Premium 255 MB
Feb 12, 2026
Ero Dungeons Windows Patch4 Premium 430 MB
Feb 12, 2026

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Comments

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I have no leveling goals on Simple Levelling.

Simpler, but also simply removes the mechanic.

Can i get a discord link pleas? I been folowing you on discord by i got hack and sombody spam from my profil and now i dont folow you anymore

Here you go: https://discord.gg/fkc93R6sYe

Deleted 109 days ago

Ero Dungeon {Patch 4} Linux

Bugs:

If a rescued character has the goal 'Jobless', coming back counts as a day.

Getting cursed gear in a dungeon while wearing the invisible cloak.  The dungeon map sprite will show the cursed gear.

You rescue a character.  Then turn one fo your team in to a doll, causing the rescued character to fill team.  That character then gets captured.  Fleeing the dungeon will warm: that you are leaving a character behind.  The day review back at base will state: that character was rescued.  This does not break the character.  It is just the information handled.

During combat: hovering over the moves may causes the game to crash.  Reloading the game brings you back to that same spot.  For a time I thought it was just the characters in the last spot.  For some reason this is only happening to the game in the first save (i think).

Encyclopedia -> Hypnosis: The last sentence "shrug of"

I could not find 'burning' or 'heat' in the encyclopedia.

Things I notice during playing:

I am always trying to right click on buildings to open the window.

I keep clicking the 'Select Mission' button trying to get me back to home.

The roster list on the right does not have a standard reaction.  Some time it will jump back to the top, others it stays where it is.

I checked the internet for 'Orphan StringName'.  People brought up nodes.  I played some with Godot.  If it was what I think and the number over a thousnad, this would take many hours of work.  I am saving back to main menu and then closing the game.  The save is very quick so, it is closing the game which is the issue.  I still have not seen this breaking the game.  It is just slow to close.

Real fun game.

(+1)

Ero Dungeon {Patch 4} Linux

Church is not in the encyclopedia.

I can confirm this also exists in 3.2, havung checked 9/9/26

(Yay new update!)

Well boys, it probably was a long time coming, the alchemist is no longer busted to hell. Looks to be still hella good Crit builds still look to work with blanket shot and Musket shot. Sniper wasn't touched, and Shotguns are tuned down from 'best frontliner in the game' to 'Probably still very good, but now consider the warrior'. 

I am unsure if the Noble changes are enough to get me to really try them. Good single target damage was never really appealing in a game where the majority of battles are against groups of 4 that all buff each other or can snowball out of control. It's also why I am not all that excited about the Rogue. 

Running Linux

Ero Dungeon {Patch 4}

When I click to close the game, it takes some time.  Have not had trouble with the game play or the save.

In the terminal:

Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).

ERROR: Resources still in use at exit (run with --verbose for details).

Orphan StringName: *

(2 edits)

I can't buying the game. Paypal ban me for no reason, even when i never have any transaction. Can you have other methods to buy the game? 

So i play using pirates version and demo at this point. Im sorry Mado🙏

Here's a link to buy the game on JAST, it allows other payment options than paypal: https://jastusa.com/games/mdwk001/ero-dungeons

i check them. I think you forgot included the mobile version. Btw, thanks for that. 

They don't have an icon for Android builds, but the apk should be in the files you get.

If it isn't, just contact me on Discord and I'll hand you an Itch key.

Okay. Thanks for the reply.👍

alv me veré en la obligación de descargar el juego.....de nuevo xd