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So, The Golden Bracers can successfully detect the 1000 Gold coins in the inventory, thereby granting the Crit token, but it fails to remove 1000 Gold coins from the inventory.

It's a bug, noticed on the Android release.

I can still have 5 moves with the hyperfocus visor equipped, is that intended behavior or is it supposed to remove excess moves?

Once you enter combat only one of those will actually be active, the game just doesn't unselect them yet in case you take off the visor afterwards.

That's pretty weird but thanks.

so what is the defrent betwin ero dungeons premium and ero dungeons normale

Premium has access to a debug/cheat console and the soundtrack. There are no other differences.

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i did buy premuin version but I did not find cheat but I found debug

It's the same thing, but since you're probably not going to be debugging the game, it's a cheat console ;p

The web version of the game Chinese can't be displayed normally.

I'm having a small issue (idk if I'm just dumb or sleep deprived) but when I go to the stagecoach and look at the recruits it doesn't actually let me recruit them and I see no way to add them to my part

Have you tried dragging?

If you didn't already know, you drag their portrait over to the roster on the right.

In the upper right corner of the screen is your roster size.  It's very easy to get this upside down where you have more girls than barracks space for.  If you're over limit, they just snap back to the recruit window, without any explanation.

Where is save location of game? if i want move it to new PC.

On Windows, in File Explorer, up where the folder path is, type (no quotes) "%appdata%". There's an "EroDungeons\Saves" folder there.

Thanks found it. I search for gogot file map to find saves)

Web version doesn't load very wel

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Ah, darkest dungeon. my good old enemy... we meet again.

On serious note, I like how loyal it is to original game. Very good work, and i like the detail of characters having consequence if they fail to attack which original game doesnt have. 

And the music slaps too, Chatwood would be proud. (if he was into anime)

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Why are my characters getting stunned so much? I checked their equipment, quirks, traits. Nothing says "50% chance to just not do anything this round for no reason"

Figured it out. It was the chatterbox quirk on another adventurer. 10% to stun ally at start of round.

the only entertaining thing about this really buggy game is the background music lmao 

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What does level goals mean

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Where to report bugs/typos?

In the curio log/ruins / summoning circle, "peculair" should be spelled "peculiar"

i dont think the transform fully works in my experience with the spiderlings (or whatever their name is) is that they always turn into the wariors and looking at the code it seems this is baecause they are the first thing in the list... is this just bad luck on my side or is this a actual coding flaw?

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I understand the number of reviews on various sites that say some aspects of the game feel repetitive or that it requires too much grinding. Personally, the only thing I think it lacks is that it's a bit too "erotic," so to speak, due to the fact that it has very good concepts but little visual support for the erotic aspect. Aside from that, and the fact that I also think the leveling up of the heroines is sometimes very annoying, I think it's actually a VERY ENTERTAINING game. I don't know if this is your first full game, but if it is, then it's an outstanding piece of work, and I can only advise what I said for your future works: try to add eroticism to the visual aspect as well. The concept and ideas in general seem good to me, and 85-95% of the time, they're executed very well.


P.S.: A section briefly describing each class (especially the cursed ones) would be very helpful. Sometimes it's difficult or time-consuming to get a sense of what role or purpose each class has, or what position they'd fit well in the build. And if such a section already exists, make it more visible, as I haven't found it yet.

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