Mado attempted to submit the game to Steam and was denied, unfortunately. If you look above, however, you can also purchase it through JAST USA's storefront.
Purifying Blood doesnt seem to be working, ive got an adventurer with soul collapse on the same team and the dots are not being removed, though some estrus is being applie
Premium is the $18 version with soundtrack and debug console, 'Patch 1' indicates (currently) latest patch applied with different renderer and bugfixes.
Hi guys i have a question the gate in seedbed boss dungeon it mentioned something about High in parasites what is that mean? I equipped a parasite set but it didn't work then I infected the adventurers with parasites and it also didn't work am I missing something?
And if there's anyone been able to defeat the seedbed boss is there any tips?
Step 1: assemble a team of 1-3 adventurers. You'll need an open spot in your party.
Step 2: go to the overworld map, and click on the flag-button in the top-left of the screen.
Step 3: Carry out the mission for the character you want to save, keeping an eye out for the room with the "slave" icon (a bunch of chains).
Step 4: defeat the guards in the "slave" room, then open the door to where your character is kept and rescue her by walking over her. This puts her in the party (hence why you need an open spot.)
I'm pretty sure you don't need an empty slot. Whenever you pick up an excess char, to recruit, sell, or save, they just kind of follow behind the rest of the party until you leave the dungeon.
Hey sometimes the quirks it displays adventurers getting at the end of dungeons aren't actually put on them when returning, I only noticed this later in the game so maybe it's that. I'm on day 95 but my main party barely has any good quirks, pls fix :)
Helo, I have two questions, is there any wiki to this game yet? And another thing, wich one is the "Raven" hair, I've tried with all kinds of hairstyle available to change but it seems that no one is the required for the Gothic choker
I've seen that once in a while, some adventurers have special hairstyles that can't be changed to, and I want to know if that kind of item are intended to function with some kind of special adventurer with special hairstyle or if I'm missing something
Guy please tell me if there's a way to remove the black cover of the adventurers skin after defeating the latex mold boss. I read " permanent " on the description :')
Well I'm hammering questions today so I got another question about the divine set I got all clothes parts and when I equip them all of them get equipped with out a problem except the shirt it either turns to cursed black restaurants or fire slime ring what should I do ?
If equipment has a question mark next to it then it has a chance of not being what it appears as and instead being a cursed item, equipment rewarded for completing dungeons are always real so you could try that
I go to an adept dungeon with an all-adept team and it says that progress is locked because it’s too easy… Even though they were at recommended level… There are so many hidden things that need to be properly displayed. And the filters/lists need to be improved.
I’m confident that mods will improve the game’s content a lot but it’s still too early…
I’d give it a 5 if it was more replayable and forgiving and focused more on tasks rather than quirk randomness, so we can properly build and sell.
I’ve seen other people complain about lack of fetishes and limited classes but I personally would prefer more development aspects and possibly some open-world automation :0
Hey, so I don't know if this is just a browser thing, but every time my character gets cursed with the massaging wand and goes to use the ability the game crashes.
I've heard this happen before, it seems to be an issue with support for non-unicode programs on Windows. There's a solution in the Chinese translation thread on Discord.
Hello,i buy the game in jastusa .I didn't see the Android version when I downloaded it.I just started using jastusa,may I download the Android version from it?In my country use itch&patreon payment is so hard.
Just level them up by completing their random goals while they are that class. For example, a Veteran Warrior means you've picked like 6 or so of the ability tree. For the hidden classes, Maid and Bunny etc., they need to be cursed into being that class first by having enough of the cursed item set on.
It's not explained super well, and it takes a while to get to veteran.
Are the Noble's moves supposed to become unusable after 4~8 rounds of combat? For some reason I always get to this point where only Moulinet seems to work and I can't find a reason why.
Sometimes I get the feeling there might be some sort of rank overflow going on with Forward/Back moves that Move can fix sometimes, depending on how the logic works out.
Most of the noble's moves cannot target the enemy's front row, and of the few that do most have fairly strict requirements on the noble's position as well. Moulinet is the only one that can target every enemy position from every position. The only other way to reliably be able to target the front row is by having both En Garde! and Esquive (which will have the noble move back and forth between the first and second row).
Remember you can see the allowed positions and targets when hovering over the moves. This is very important for the noble, because their positioning and targeting is very complex.
For those that run the game on the Snapdragon X laptops and experiencing poor performance, run the game with the: --rendering-method mobile command line option.
This fixes most of the stutter.
For more technical users you can also recompile the project from it's git repository and export it as Windows ARM64. This improves performance however the mobile rendering method is still required.
Get a handful of cursed items from that group and it forces the class on the character. Midway through the research tree, you unlock them to swap like you would a normal class
Is there a wiki section somewhere where you could look at how to get a particular feature? The cartographer is especially interested in this feature and I would like to know about all the features available in this game
The other persons reply is the quickest and easiest method, but it also costs favor.
Alternatively you can look at the cursed items they have a method written on them to uncurse them. After you do that you can then remove the items and pay mana to swap class back to warrior
I'm a little late to this, but it's awesome to finally see the game released. Been playing since curios were first added, (version 0.8 I believe?) and seeing it all come together has been a blast. Finding new combinations between items, curios, crests, hypnosis and etc. to fine tune my adventurers into powerful damage conduits, or just dumb shit, is what keeps me coming back.
The game does everything it can to throw everything you build up straight down the garbage, curios replacing your glory personality traits with relaxation ones, enemies replacing armor and changing your classes, adventurers getting kidnapped from an enemy combo just being a straight damage cannon. It all adds a sense of tension where you remain cautious so that one slip up doesn't result in your Alchemist turning into a maid. HOWEVER, even if that does happen, you can still make do with a bad situation. For example, I kept getting all my mages turned into cursed classes early game and one of them in particular, named Isolde, ended up turning into a prisoner. After that I said "fuck it" because this is the 3rd or 4th mage at this point and proceeded to try turning her into a pure glass cannon, without the glass part because prisoners are tanks. Hyperfocus Visor, Bondage Mittens, Muscular quirk, around 17 strength and a full Crest of Lust, she's hitting 18-22 on each strike punching chunks out of everything sorry enough to stand in her way, only thing missing is if Boots of Speed synergized with Giant's Belt of Strength. The game forces you to adapt either by learning what everything does and maneuvering around their strategies, or working with what your given to foster a hidden gem.
As porn material, I've said it before but yeah, I don't think it lands on that front as the only real "action" is from enemy grapples like most machines or the orcs. CGs can play during certain actions, but they're there for only a second and are still images. It's sexual in mostly theming which is probably intentional, just a heads up for anyone looking for that.
Overall I'm glad I found this game and can't wait to see how Ero Hunters turns out.
I didn't want to talk about the music because I would make the comment even longer than it already is, but It's way too good for me to pass up and it's why I bought the $18 version, in fact I'm ranking them because I'll never get another chance to talk about it. Not counting "Conquest" because it's just a 7 second stinger or both variants of "Returning Home" because I don't think they really fit the criteria.
Main Menu Theme - Perfectly sets up the vibes the game gives overall, with what I believe to be a harp and slow vocal track establishing that beyond that start button is a world filled to the brim with devious horrors desperate to bring you to your knees. It's here at the bottom because it's not something I'm bopping my head to, still good I'm just not actively banging my head.
The Guild Theme - Chill little medieval tune that still embarks a sense of heroism. It is somewhat repetitive playing the "Onward adventurers" verse twice before the "conquer the world" bit before it loops, but it's sufficient.
Return of the Fuckbot (Lab) - Again, fits atmospherically with the various techno plucks and distorted bass which are quite enjoyable, I'm just not feeling the vocals. the lyrics for this one are just various sexual taunts which just don't jive with me. Also possesses the only real English lyrics aside from The Guild and Fempire, everything else is either I think Latin or little various do-dos.
Overworld Theme - Nails the "marching onward for crusade" vibe for sure, not really much else to say if I'm being honest.
Of Mice and Women (Forest) - For the first track you'll hear in the actual game itself, this one's definitely the best one for it. It captures what being in a forest feels like with the piano, violins, woodwinds and vocal tracks, (shocking I know,) a serine landscape filled with vibrant greens and blues with the risk of furry things wanting to eat your face, before getting hit with the chaos that you'll inevitably met.
The Fempire Strikes Back (Lab Battle) - RUBBER BAND. Seriously though, a major step up from Fuckbot, (I dare you try to say that out loud with a straight face.) The vocals are still the taunts, but they've been sampled in a way that is more in line with the instrumental and not trying to be its own thing.
Rat Raiders of the Lost Jerk (Forest Battle) - I have to admit, the intro is a little slow, which would set it below Of Mice and Women, but then the violins came in, then the vocals and now we're talking. You're in the middle of the woods, shit's going down and that furry thing is hungry, it's do or die! Oh, wait... it's just a ratkin peasant... KILL IT!!
Song of the Slimes (Swamp) - For a track that's meant to take place in the middle of the dank marshlands, it almost sounds... ethereal? Is that just me? Either way, the bells and various string instruments really tie this one together.
Incubation Theory (Cavern) - Everything I said about the Main Menu music, apply it here but make it an actual bop. The piano and droning noises perfectly give off the feeling of "I really shouldn't be here" you would feel being trapped in a mountainous cavern, but you can't help but be drawn in especially with the low vocals and rapid hi hats ringing in your ears.
Song of the Trees (Swamp Battle) - Who ever gave the orchestra a pay rise, give them one as well. It is just a more upbeat version of Song of the Slimes, but I guess if it ain't broke, don't fix it.
Feast and Fire (Ruins Battle) - If Incubation Theory is the feeling of "I shouldn't be here," then this is the feeling of "awww...fuuuuck." It's almost as if the entire greenskin tribe heard you rummaging in their living room and collectively said "GET 'EM!" The only thing I don't like is the added little acepella near the end of the track at the 1:36 mark, it kinda feels slapped onto what was already a perfect song.
Snirblin Torga (Ruins) - The only time an overworld theme did better than the battle version. For me it's because Snirblin Torga feels like you've successfully infiltrated the tribe, but are still yet to be caught. In Feast and Fire, everything is moving at the same pace as if you're just trying to get one inch forward away from it all. Here? It constantly changes as if it's business as usual across various landmarks in the area, until you start a fight then all hell breaks loose with Feast and Fire.
Shifted Sisters (Cavern Battle) - I have no idea how you did it Mado, or whoever else may have made this, but this is a masterpiece. Everything about this just works, from the chanting vocals, to the guitars, to the synth, to the drums, to the bells. Somehow you've made a track that manages to be both hypnotic AND a complete blood rush. Just standing ovation.
Musician here, thank you for your extremely kind words. Got some computer problems at the moment, but once resolved I will be working on the music for Mados next game. Since then I have upgraded from reason 5 and 8 to the latest iteration, so I think I will be able to make some really good tunes.
The fuckbot song was the first I made for Ero Dungeons, I think I kinda found the "voice" of the project a bit more as I progressed through the tunes.
I change game language to Korean\Chinese\Japanese but it unable to display text properly. WIN10/11 users seems no abnormalities reported. So it's just because I use WIN7 x64?
It feels like there's a bit too much weight for higher-level missions. I have 1 Elite, 4~ Veterans, 30-something Adepts (chars), but right now in a spread of 10 available missions, half are for Elites and half for Veterans.. Wondering if I'm supposed to drop the Elites into new novice jobs until more catch up.
Edit: Dropped the Elite (removed cursed signet ring) and now there are no Elite chars and still same mission ratio..
I don't think the difficulty is based on what characters you have, but what parts of the map you have unlocked. Go to the map, click on the Map Modes button, and switch to the difficulty map. It'll show you which areas of the map are which difficulty.
Whichever the case, it's starting to feel like I'm just entering a failstate I can't really get out of.
Edit: Guess I just need to make more use of weapons and maybe training. Had some poor starts trying weaker chars in harder dungeons before, but my most recent attempts are doing okay. Might need to identify problem chars and check their stats more closely. Was also neglecting the personal goals a bit too much.
I'm having some problem I got a new phone and can't download the game it will only say the app isn't compatible my phone is Infinix smart 9, hope it would be noticed cause I like the game from my past phone
Hello I need help, I'm wondering if does it accept Savings card payment, if not is there any other methods? since I don't have PayPal as well only GCash?. really want to play the complete version of the game.
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Are there repeatable dungeons or will you run out of then eventually?
Absolutely love this game! plz upload on steam so I can buy the full version!!! (don't really trust this site with my payment info lol)
Mado attempted to submit the game to Steam and was denied, unfortunately. If you look above, however, you can also purchase it through JAST USA's storefront.
Purifying Blood doesnt seem to be working, ive got an adventurer with soul collapse on the same team and the dots are not being removed, though some estrus is being applie
Difference between demo and full version
The demo doesn't let you progress past the first boss.
What is the diffrence between premium and Patch 1?
Premium is the $18 version with soundtrack and debug console, 'Patch 1' indicates (currently) latest patch applied with different renderer and bugfixes.
Hi guys i have a question the gate in seedbed boss dungeon it mentioned something about High in parasites what is that mean? I equipped a parasite set but it didn't work then I infected the adventurers with parasites and it also didn't work am I missing something?
And if there's anyone been able to defeat the seedbed boss is there any tips?
How do i rescue my characters? Is there a specific mission I need to do? I'm playing on the downloaded demo rn
Step 1: assemble a team of 1-3 adventurers. You'll need an open spot in your party.
Step 2: go to the overworld map, and click on the flag-button in the top-left of the screen.
Step 3: Carry out the mission for the character you want to save, keeping an eye out for the room with the "slave" icon (a bunch of chains).
Step 4: defeat the guards in the "slave" room, then open the door to where your character is kept and rescue her by walking over her. This puts her in the party (hence why you need an open spot.)
Step 5: Make it to the exit as normal.
Hope this helps!
thank you so much I really couldnt figure it out for the life of me! My problem was just that I didn't have an open slot in my party :/
I'm pretty sure you don't need an empty slot. Whenever you pick up an excess char, to recruit, sell, or save, they just kind of follow behind the rest of the party until you leave the dungeon.
Cool game. Runs well on my Steamdeck (steam version itself is not available in germany). Have you considered adding real controller support?
Hey sometimes the quirks it displays adventurers getting at the end of dungeons aren't actually put on them when returning, I only noticed this later in the game so maybe it's that. I'm on day 95 but my main party barely has any good quirks, pls fix :)
Helo, I have two questions, is there any wiki to this game yet? And another thing, wich one is the "Raven" hair, I've tried with all kinds of hairstyle available to change but it seems that no one is the required for the Gothic choker
I've seen that once in a while, some adventurers have special hairstyles that can't be changed to, and I want to know if that kind of item are intended to function with some kind of special adventurer with special hairstyle or if I'm missing something
Just realized it refers to the hair color, I'm going to cry
Did you found it ? 😂
it's hair color,in contrast to the pale skin requst of the corset
Guy please tell me if there's a way to remove the black cover of the adventurers skin after defeating the latex mold boss. I read " permanent " on the description :')
There's a way to undo it in the same dungeon you got it.
Where ? How ? 👀
Is it the pit or the machine?
Well I'm hammering questions today so I got another question about the divine set I got all clothes parts and when I equip them all of them get equipped with out a problem except the shirt it either turns to cursed black restaurants or fire slime ring what should I do ?
If equipment has a question mark next to it then it has a chance of not being what it appears as and instead being a cursed item, equipment rewarded for completing dungeons are always real so you could try that
I got it from the elite dungeons and i tried to equip it more than three times
if you got it from the dungeon it can be cursed but if it's the reward for beating the dungeon then it's always real
is there a way to change guild name?
I go to an adept dungeon with an all-adept team and it says that progress is locked because it’s too easy… Even though they were at recommended level… There are so many hidden things that need to be properly displayed. And the filters/lists need to be improved. I’m confident that mods will improve the game’s content a lot but it’s still too early… I’d give it a 5 if it was more replayable and forgiving and focused more on tasks rather than quirk randomness, so we can properly build and sell. I’ve seen other people complain about lack of fetishes and limited classes but I personally would prefer more development aspects and possibly some open-world automation :0
Hey, so I don't know if this is just a browser thing, but every time my character gets cursed with the massaging wand and goes to use the ability the game crashes.
What's the Old Renderer version about?
Can someone help me use the web?
I‘m sorry but why I choose chinese and text just look like many block? it's any bug?
I've heard this happen before, it seems to be an issue with support for non-unicode programs on Windows. There's a solution in the Chinese translation thread on Discord.
Hello,i buy the game in jastusa .I didn't see the Android version when I downloaded it.I just started using jastusa,may I download the Android version from it?In my country use itch&patreon payment is so hard.
I only saw the Windows, Mac, and Linux versions when downloading.
JAST doesn't contain the Android version. Send me a DM on Discord, and I'll send you an Itch key.
I have already sent you a private message in Discord.
Hi guys, after i downloaded the game when i check the version it says 1.0 but when i go inside the game in the top corner it says patch 1
If I have it downloaded already do I delete it then download it again? Or is this something additional that needs to be downloaded?
Delete and download again. Despite calling it a "Patch" the download is just the full game again.
Will doing that still preserve my save?
Yes
I lost my save doing this :(
Saves are stored in Appdata/Roaming/EroDungeons, so I have no idea how you manage to lost your save in this manner.
Ooo ok thanks
How can i reach veteran class per job im having hard to reach it and didnt know how to?
Just level them up by completing their random goals while they are that class. For example, a Veteran Warrior means you've picked like 6 or so of the ability tree. For the hidden classes, Maid and Bunny etc., they need to be cursed into being that class first by having enough of the cursed item set on.
It's not explained super well, and it takes a while to get to veteran.
spanish traslation pleaseeeee :c
Are the Noble's moves supposed to become unusable after 4~8 rounds of combat? For some reason I always get to this point where only Moulinet seems to work and I can't find a reason why.
Sometimes I get the feeling there might be some sort of rank overflow going on with Forward/Back moves that Move can fix sometimes, depending on how the logic works out.
Nobles move around, so they're likely out of position?
Most of the noble's moves cannot target the enemy's front row, and of the few that do most have fairly strict requirements on the noble's position as well. Moulinet is the only one that can target every enemy position from every position. The only other way to reliably be able to target the front row is by having both En Garde! and Esquive (which will have the noble move back and forth between the first and second row).
Remember you can see the allowed positions and targets when hovering over the moves. This is very important for the noble, because their positioning and targeting is very complex.
Ah whoops, I guess I'd assumed they'd all target first rank in addition to whatever else, for the most part at least.
Question: Can there be male party members?
There only seem to be female humans in this world, not sure if there's a lore reason for that.
para cuando en español? :c
I can't buy this game, and I also can't purchase a patreon
Most likely, it's because I'm from Russia. Is there any way?
For those that run the game on the Snapdragon X laptops and experiencing poor performance, run the game with the:
--rendering-method mobile
command line option.
This fixes most of the stutter.
For more technical users you can also recompile the project from it's git repository and export it as Windows ARM64. This improves performance however the mobile rendering method is still required.
How to get rid of latexfied
Sorry friends, I am not a native English speaker. There is a machine at the bottom of the Latex Boss map -1 layer that can remove
How does one make a person the job like ''Cow, Maid, Puppy ect?''
Get a handful of cursed items from that group and it forces the class on the character. Midway through the research tree, you unlock them to swap like you would a normal class
Is there a wiki section somewhere where you could look at how to get a particular feature? The cartographer is especially interested in this feature and I would like to know about all the features available in this game
My English is bad
I've been playing this game for 46 hours
Cartographer is a unique quirk that only occurs on a single preset, there's no way to get it otherwise.
And what kind of regime is this?? I just don't know how I got it. I got the cartographer's character somewhere closer to day 90
Is this this mode? It's just that other than that, I don't know exactly what else can affect it.
No, that mode makes characters start with random desire levels instead of all 0s aside from bust size.
The Cartographer quirk is a unique quirk possessed by a single unique adventurer; keep using summoning circles.
hahahahahaha THIS IS GOLD
WAAAGHDOKA WAAAGHICA
I've purchased 10 dollar version and would like to upgrade to the premium version. Is there a way to pay the difference and get the premium version ?
It's not possible. Though if you pay $8 more on Itch, and then send me a message on Discord I'll send you a key directly
Thank you! I've sent you the message.
Message received and key sent.
I purchased ero dongeons on jusat, but just doesn't provide an Android version. Can you give me an Android version of the game
Can you send me a message on Discord, I'll give you a key there.
Is there some sort of wiki, or in-game help? I love the idea of the game but I'm very confused about what the various icons mean in combat.
There's an in-game reference. I think it's a question mark that's usually down at the bottom-right. The icons are explained under 'tokens'.
My warrior has be cursed into a ponygirl by curios, is there any way to turn her back to warrior?
sure, you need a fucking church to uncurse the cursed gear.
The other persons reply is the quickest and easiest method, but it also costs favor.
Alternatively you can look at the cursed items they have a method written on them to uncurse them. After you do that you can then remove the items and pay mana to swap class back to warrior
I'm a little late to this, but it's awesome to finally see the game released. Been playing since curios were first added, (version 0.8 I believe?) and seeing it all come together has been a blast. Finding new combinations between items, curios, crests, hypnosis and etc. to fine tune my adventurers into powerful damage conduits, or just dumb shit, is what keeps me coming back.
The game does everything it can to throw everything you build up straight down the garbage, curios replacing your glory personality traits with relaxation ones, enemies replacing armor and changing your classes, adventurers getting kidnapped from an enemy combo just being a straight damage cannon. It all adds a sense of tension where you remain cautious so that one slip up doesn't result in your Alchemist turning into a maid. HOWEVER, even if that does happen, you can still make do with a bad situation. For example, I kept getting all my mages turned into cursed classes early game and one of them in particular, named Isolde, ended up turning into a prisoner. After that I said "fuck it" because this is the 3rd or 4th mage at this point and proceeded to try turning her into a pure glass cannon, without the glass part because prisoners are tanks. Hyperfocus Visor, Bondage Mittens, Muscular quirk, around 17 strength and a full Crest of Lust, she's hitting 18-22 on each strike punching chunks out of everything sorry enough to stand in her way, only thing missing is if Boots of Speed synergized with Giant's Belt of Strength. The game forces you to adapt either by learning what everything does and maneuvering around their strategies, or working with what your given to foster a hidden gem.
As porn material, I've said it before but yeah, I don't think it lands on that front as the only real "action" is from enemy grapples like most machines or the orcs. CGs can play during certain actions, but they're there for only a second and are still images. It's sexual in mostly theming which is probably intentional, just a heads up for anyone looking for that.
Overall I'm glad I found this game and can't wait to see how Ero Hunters turns out.
I can't help myself...
I didn't want to talk about the music because I would make the comment even longer than it already is, but It's way too good for me to pass up and it's why I bought the $18 version, in fact I'm ranking them because I'll never get another chance to talk about it. Not counting "Conquest" because it's just a 7 second stinger or both variants of "Returning Home" because I don't think they really fit the criteria.
Main Menu Theme - Perfectly sets up the vibes the game gives overall, with what I believe to be a harp and slow vocal track establishing that beyond that start button is a world filled to the brim with devious horrors desperate to bring you to your knees. It's here at the bottom because it's not something I'm bopping my head to, still good I'm just not actively banging my head.
The Guild Theme - Chill little medieval tune that still embarks a sense of heroism. It is somewhat repetitive playing the "Onward adventurers" verse twice before the "conquer the world" bit before it loops, but it's sufficient.
Return of the Fuckbot (Lab) - Again, fits atmospherically with the various techno plucks and distorted bass which are quite enjoyable, I'm just not feeling the vocals. the lyrics for this one are just various sexual taunts which just don't jive with me. Also possesses the only real English lyrics aside from The Guild and Fempire, everything else is either I think Latin or little various do-dos.
Overworld Theme - Nails the "marching onward for crusade" vibe for sure, not really much else to say if I'm being honest.
Of Mice and Women (Forest) - For the first track you'll hear in the actual game itself, this one's definitely the best one for it. It captures what being in a forest feels like with the piano, violins, woodwinds and vocal tracks, (shocking I know,) a serine landscape filled with vibrant greens and blues with the risk of furry things wanting to eat your face, before getting hit with the chaos that you'll inevitably met.
The Fempire Strikes Back (Lab Battle) - RUBBER BAND. Seriously though, a major step up from Fuckbot, (I dare you try to say that out loud with a straight face.) The vocals are still the taunts, but they've been sampled in a way that is more in line with the instrumental and not trying to be its own thing.
Rat Raiders of the Lost Jerk (Forest Battle) - I have to admit, the intro is a little slow, which would set it below Of Mice and Women, but then the violins came in, then the vocals and now we're talking. You're in the middle of the woods, shit's going down and that furry thing is hungry, it's do or die! Oh, wait... it's just a ratkin peasant... KILL IT!!
Song of the Slimes (Swamp) - For a track that's meant to take place in the middle of the dank marshlands, it almost sounds... ethereal? Is that just me? Either way, the bells and various string instruments really tie this one together.
Incubation Theory (Cavern) - Everything I said about the Main Menu music, apply it here but make it an actual bop. The piano and droning noises perfectly give off the feeling of "I really shouldn't be here" you would feel being trapped in a mountainous cavern, but you can't help but be drawn in especially with the low vocals and rapid hi hats ringing in your ears.
Song of the Trees (Swamp Battle) - Who ever gave the orchestra a pay rise, give them one as well. It is just a more upbeat version of Song of the Slimes, but I guess if it ain't broke, don't fix it.
Feast and Fire (Ruins Battle) - If Incubation Theory is the feeling of "I shouldn't be here," then this is the feeling of "awww...fuuuuck." It's almost as if the entire greenskin tribe heard you rummaging in their living room and collectively said "GET 'EM!" The only thing I don't like is the added little acepella near the end of the track at the 1:36 mark, it kinda feels slapped onto what was already a perfect song.
Snirblin Torga (Ruins) - The only time an overworld theme did better than the battle version. For me it's because Snirblin Torga feels like you've successfully infiltrated the tribe, but are still yet to be caught. In Feast and Fire, everything is moving at the same pace as if you're just trying to get one inch forward away from it all. Here? It constantly changes as if it's business as usual across various landmarks in the area, until you start a fight then all hell breaks loose with Feast and Fire.
Shifted Sisters (Cavern Battle) - I have no idea how you did it Mado, or whoever else may have made this, but this is a masterpiece. Everything about this just works, from the chanting vocals, to the guitars, to the synth, to the drums, to the bells. Somehow you've made a track that manages to be both hypnotic AND a complete blood rush. Just standing ovation.
Musician here, thank you for your extremely kind words. Got some computer problems at the moment, but once resolved I will be working on the music for Mados next game. Since then I have upgraded from reason 5 and 8 to the latest iteration, so I think I will be able to make some really good tunes.
The fuckbot song was the first I made for Ero Dungeons, I think I kinda found the "voice" of the project a bit more as I progressed through the tunes.
If you like my shit you can check out the soundtrack to my own game (shameless plug): https://horbror.bandcamp.com/track/break-me-break-a-knee
Since you like the Shifted Sisters song, this may be up your alley.
I change game language to Korean\Chinese\Japanese but it unable to display text properly. WIN10/11 users seems no abnormalities reported. So it's just because I use WIN7 x64?
It feels like there's a bit too much weight for higher-level missions. I have 1 Elite, 4~ Veterans, 30-something Adepts (chars), but right now in a spread of 10 available missions, half are for Elites and half for Veterans.. Wondering if I'm supposed to drop the Elites into new novice jobs until more catch up.
Edit: Dropped the Elite (removed cursed signet ring) and now there are no Elite chars and still same mission ratio..
I don't think the difficulty is based on what characters you have, but what parts of the map you have unlocked. Go to the map, click on the Map Modes button, and switch to the difficulty map. It'll show you which areas of the map are which difficulty.
Whichever the case, it's starting to feel like I'm just entering a failstate I can't really get out of.
Edit: Guess I just need to make more use of weapons and maybe training. Had some poor starts trying weaker chars in harder dungeons before, but my most recent attempts are doing okay. Might need to identify problem chars and check their stats more closely. Was also neglecting the personal goals a bit too much.
I'm having some problem I got a new phone and can't download the game it will only say the app isn't compatible my phone is Infinix smart 9, hope it would be noticed cause I like the game from my past phone
Hello I need help, I'm wondering if does it accept Savings card payment, if not is there any other methods? since I don't have PayPal as well only GCash?. really want to play the complete version of the game.